The Black Knights' death animation runs twice as fast at 60 FPS.Minor differences in the spawn behavior of some enemies/areas.The frequency of certain effects and events, such as the speed in which water moves, are at 2x speed.All effects generated by animated textures (flames, for example) are still running at 30 FPS.Some animations weren’t ported properly, such as the rifle and bow reloading, and appear jarring in contrast to the rest of the game. ![]()
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